YOUR EARS ARE THE INSTRUMENT
Every plugin, every monitor, every room you will ever work in sits downstream of one thing: your hearing. Ear Engineer trains it.
HOW IT WORKS
Pink noise plays once, for five seconds. Somewhere inside it a single ISO third-octave band is lifted by 6 dB: the noise fades in, the boost swells and settles back, the noise fades out. Then the room goes quiet and the question appears. Which band was it?
One replay per round. Ten rounds per set. Score 8 or better and you move up.
FIVE LEVELS, FROM OBVIOUS TO BRUTAL
Level 1 offers three options a decade apart, 100 Hz against 1 kHz against 10 kHz. You will get it right, and that is the point. You are calibrating, not guessing.
Then the options close in. Two octaves. One octave. Two thirds of an octave. And finally Pro, where all 31 ISO bands sit on screen and the boost could be any one of them.
The options are never the same twice. Every round draws a fresh ladder from a random anchor, so level 1 asks 100 Hz / 1 kHz / 10 kHz on one round and 80 / 800 / 8000 on the next. You learn the frequencies, not the layout of the buttons.
THE DETAILS ARE THE PRODUCT
The filter Q never changes. It is a one-third-octave bell on every level and every round, narrow enough that 1 kHz and 1.25 kHz stay clearly tellable apart. Bandwidth is never part of the test, so you only ever train one variable at a time.
The analyser does n...
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