You're trapped in a pitch-black room. You can't see a single wall, enemy, or way out — until you Echo.
Press Echo and a pulse of sound sweeps outward, lighting up the room for a heartbeat: walls, hazards, the enemies hunting you, and — if you're lucky — the exit. Then it's gone, and you're back in the dark, moving on memory alone.
Here's the catch: the same pulse that lets you see also tells every nearby enemy exactly where you are. See more, get found faster. Every Echo is a trade.
Features
A core mechanic built entirely around risk: reveal to survive, but revealing is what gets you caught
Two enemy types with different threats — ones that only move when you Echo, and ones that hunt constantly and surge toward any sound
Environmental hazards to memorize in the dark: spike traps that end your run on contact, and booster pads that launch you off course whether you're ready or not
10 hand-tuned levels with an escalating difficulty curve — tighter reveal windows, longer cooldowns, limited charges, and more enemies the further you get
Simple controls: arrow keys/WASD or an on-screen D-pad, one button for Echo — built for both desktop and touch
No timers, no ads interrupting a run, no pay-to-see-in-the-dark shortcuts. Just you, the sound, and the dark.
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