INTRODUCTION产品介绍
N-Frame uses custom GPU accelerated shaders to perform complex 2-or-more frame motion field analysis over time and/or interpolation on any given content sample or user supplied video.
The shaders scale in complexity to provide bidirectional, tridirectional, quaddirectional and quintdirectional interpolation, providing access to live motion field overlays including Velocity, Acceleration and Jerk. All motion fields are visible as either the raw field, or a human-reading overlay which is more visible to human eyes.
Interpolation may be performed on any N-> N frame rate conversion including frame insertions, deletions or preserved 1:1 passthrough.