Introductory launch price for early users. $5.99 for the first two weeks. Regular price will be $9.99.
Feed it vocals, guitar, synths, piano, drums, field recordings, or full mixes, and Celestine transforms the incoming sound into shimmering clouds, drifting harmonics, orbiting textures, rhythmic fragments, and evolving ambient beds.
No samples to load. Celestine listens continuously through a rolling live buffer. Whatever you play becomes the source material. Incoming audio is broken into swarms of micro-grains that can be pitched, reversed, widened, scattered, synchronized, softened, distorted, and animated in real time.
Insert it on a track, blend dry and wet, send multiple sounds into it, or perform it like an instrument. From delicate halos to chaotic scatter, Celestine is built to feel organic, musical, and expressive.
Eight granular engines:
Grain: classic granular textures
Mosaic: pitch-shifted harmonic clusters
Glide: bending, sliding grains
Reverie: dreamy reverse washes
Bloom: ghost-echo reflections
Tide: amplitude wave undulations
Stars: rhythmic anchor patterns
Orbit: circular spatial movement
Shape time, pitch, density, motion, tone, and space. Scrub through the live buffer by hand, or lock grain triggering to the host tempo for evolving patterns and rhythmic clouds.
Built-in effects:
Wavefolding distortion for rich harmonic color
Bitcrush for subtle grit or digital destruction
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