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Discover the complex interpersonal relationships of our four space explorers through this 4 player, point-and-click narrative experience.

Take turns exploring the ship - and tragic accident scene - by tapping on objects lit up for your character to interact with. Each object tells you a bit of information for all of the players to see, but also a reminder for just your character, of secrets past.

Created by Adam Alexander, Ryan Gore, Erik Hindman, Adam Smith, Destry Ullrich, and Craig Will for Global Game Jam 2014 with the theme 'We don't see things as they are, we see them as we are.'


Enjoy!

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